JCO 1.0.0 has just been released with full Preview2 Support!
https://github.com/bytecodealliance/jco/releases/tag/1.0.0
to Guy in particular, but also Yosh and Wassim, this is amazing work -- and as we learn how to make it work in the browser it's impact is completely unpredictable. That @Catherine (whitequark) has already made that happen (which must have taken some serious finesse) is nuts.
here at The MegaCorp(TM), the Q# quantum emulator team has made llvm/clang work in preview 1 and are porting all that to preview 2, which rocks.
Thanks for all your support of the project to date @Ralph! Has been amazing to collaborate with @Yoshua Wuyts and @Wassim Chegham. Definitely planning to improve the browser story now both with and without virt with this milestone complete, hopefully we can get some simple workflows together soon. Very much available to onboard and mentor both new and existing contributors and anyone who is interested in taking the project further as well.
@Guy Bedford we should probably write a blog post for the BA blog announcing jco is 1.0. Would you be okay if I run with that?
Ralph said:
here at The MegaCorp(TM), the Q# quantum emulator team has made llvm/clang work in preview 1 and are porting all that to preview 2, which rocks.
oh this is something I want for YoWASP; is it publicly available by any chance?
@Yoshua Wuyts having an announcement post would be great, please go ahead! Happy to review before posting, and provide any feedback you need.
Annnd it's published! https://bytecodealliance.org/articles/jco-1.0
Oh no, the text is messed up in the renderer
footnotes aren't right
shoot
Annnd fixed! https://github.com/bytecodealliance/bytecodealliance.org/pull/88
yay :D
live version should be good now!
going to publish it places
woo!
Oh, does anyone here have access to the @bytecodeallies
twitter handle? Colleagues were asking if the post would be shared from there
Last updated: Nov 22 2024 at 17:03 UTC