Stream: Lightbeam

Topic: UnwindInfo info


view this post on Zulip Yury Delendik (Jul 29 2020 at 20:05):

Currently, UnwindInfo resides in the cranelift-codegen crate e.g. https://github.com/bytecodealliance/wasmtime/blob/c9a3f05afd45961b0b397f97c4ad79cd7a7c807d/cranelift/codegen/src/isa/unwind/systemv.rs#L100

Standalone JIT-style runtime for WebAssembly, using Cranelift - bytecodealliance/wasmtime

view this post on Zulip Yury Delendik (Jul 29 2020 at 20:06):

Nothing stops to make this structures more generic to be used with other compilers

view this post on Zulip Yury Delendik (Jul 29 2020 at 20:09):

Main issue is knowing what stack unwind info can be provided by Lightbeam, and only Lightbeam knows how registers, IP, SP are saved on the stack

view this post on Zulip Yury Delendik (Jul 29 2020 at 20:14):

As easy hack, CallFrameInstruction in this file, can be made public

view this post on Zulip Michael Collison (Jul 29 2020 at 20:24):

Yury Delendik said:

As easy hack, CallFrameInstruction in this file, can be made public

Looks like a potential path forward, let's see what Jack has to say.

view this post on Zulip Jack (Jul 30 2020 at 11:56):

I'm investigating exactly how this works and how Lightbeam could use it, but we will also need Wasmtime to use CallFrameInstructions from both Lightbeam and Cranelift instead of only one or the other. Lightbeam is currently not quite up-to-date with the latest Wasmtime because multi-value is causing tests to fail and I don't feel comfortable merging it back in while it's still causing test failures, so if that work is done on the latest version of Wasmtime we'll have to figure out a way to backport it into the version that I've been working on (I believe the last version I merged into my branch is around a month old at this point)

view this post on Zulip Jack (Jul 30 2020 at 12:15):

So it looks like Lightbeam will just be able to emit CallFrameInstruction::Cfa(RBP, 16) at the start of every function and that should be enough, right?

view this post on Zulip Jack (Jul 30 2020 at 12:18):

Maybe we could emit rsp + 8 at the start of the function and then rsp + 16 after push rbp, but we emit the prelude at the start of every function anyway right now. We used to never emit a prelude, and I might change it in the future, but for now our backtraces should be pretty simple.

view this post on Zulip Yury Delendik (Jul 30 2020 at 13:26):

can you post sample/typical function disassembly?

view this post on Zulip Yury Delendik (Jul 30 2020 at 13:27):

as a hack, simple set of CallFrameInstruction might work, but in practice you will need to save all common registers

view this post on Zulip Yury Delendik (Jul 30 2020 at 13:32):

(I had plans to recover vmctx from parameters based on unwind info, though it might not be feasible just yet)

view this post on Zulip Jack (Jul 30 2020 at 13:48):

Yury Delendik said:

as a hack, simple set of CallFrameInstruction might work, but in practice you will need to save all common registers

I would say that the fact that we reserve rbp for the stack pointer is a hack, but just generating simple CallFrameInstructions doesn't sound like a hack if we know that we always generate a prelude. How do you mean that we will need to save all common registers?

view this post on Zulip Yury Delendik (Jul 30 2020 at 13:52):

unwinders follow these instructions, starting from the moment of signal. unwinders often want to know values of specific register (as in my example)

view this post on Zulip Jack (Jul 30 2020 at 13:54):

I never use callee-saved registers right now anyway. There's a refactor that I want to do that would make implementing saving callee-saved registers cleanly easy, but I haven't finished that refactor yet.

view this post on Zulip Yury Delendik (Jul 30 2020 at 13:54):

FDE will help you walk the frame, but sometimes data inside of these frames is important too

view this post on Zulip Jack (Jul 30 2020 at 13:55):

Ah, I see what you mean

view this post on Zulip Jack (Jul 30 2020 at 13:57):

So I should be emitting Expression, ValExpression, Register and so forth for every instruction I emit?

view this post on Zulip Yury Delendik (Jul 30 2020 at 13:57):

/me just saying that some effort shall be done so it will not look like a hack

view this post on Zulip Jack (Jul 30 2020 at 13:58):

Right, exactly. I'm just trying to find where that boundary is between hack and MVP, because although I don't want it to be a hack, I don't want to implement absolutely full functionality right now because I'm the only one doing the programming on this project and there are other things I need to do.

view this post on Zulip Yury Delendik (Jul 30 2020 at 13:59):

normally only handful of commands it needed, e.g. Cfa, Offset, maybe RememberState/RestoreState

view this post on Zulip Jack (Jul 30 2020 at 14:00):

Should I be annotating every time the stack pointer changes, or is it enough to just tell the debugger to use RBP?

view this post on Zulip Jack (Jul 30 2020 at 14:02):

Because I don't use rbp as a general-purpose register right now, I always push it at the start of the function and reserve it for the stack pointer (same reason as why I don't use callee-saved registers - I want to wait until some refactoring is done before I use it as a general-purpose register)

view this post on Zulip Yury Delendik (Jul 30 2020 at 14:03):

/me would like to see typical output from lightbeam

view this post on Zulip Jack (Jul 30 2020 at 14:04):

Sure, one moment

view this post on Zulip Jack (Jul 30 2020 at 14:10):

Wasm:

(func $fib (export "fib") (param $p0 i32) (result i32)
  (local $l1 i32)
  (local.set $l1
    (i32.const 1))
  (block $B0
    (br_if $B0
      (i32.lt_u
        (local.get $p0)
        (i32.const 2)))
    (local.set $l1
      (i32.const 1))
    (loop $L1
      (local.set $l1
        (i32.add
          (call $fib
            (i32.add
              (local.get $p0)
              (i32.const -1)))
          (local.get $l1)))
      (br_if $L1
        (i32.gt_u
          (local.tee $p0
            (i32.add
              (local.get $p0)
              (i32.const -2)))
          (i32.const 1)))))
  (local.get $l1))

Assembly:

131 bytes:
   0:   55                          push    rbp
   1:   48 89 e5                    mov rbp, rsp
   4:   40 81 fa 02 00 00 00        cmp edx, 2
   b:   40 b8 01 00 00 00           mov eax, 1
  11:   0f 82 63 00 00 00           jb  0x7a
  17:   40 b8 01 00 00 00           mov eax, 1
  1d:   48 8d a5 00 00 00 00        lea rsp, [rbp]
  24:   48 89 d1                    mov rcx, rdx
  27:   40 81 c1 ff ff ff ff        add ecx, 0xffffffff
  2e:   40 52                       push    rdx
  30:   40 50                       push    rax
  32:   40 51                       push    rcx
  34:   48 8d a4 24 f8 ff ff ff     lea rsp, [rsp - 8]
  3c:   48 8b 94 24 08 00 00 00     mov rdx, qword ptr [rsp + 8]
  44:   e8 b7 ff ff ff              call    0
  49:   40 03 84 24 10 00 00 00     add eax, dword ptr [rsp + 0x10]
  51:   48 8b 8c 24 18 00 00 00     mov rcx, qword ptr [rsp + 0x18]
  59:   40 81 c1 fe ff ff ff        add ecx, 0xfffffffe
  60:   40 81 f9 01 00 00 00        cmp ecx, 1
  67:   48 89 ca                    mov rdx, rcx
  6a:   48 89 ec                    mov rsp, rbp
  6d:   0f 87 aa ff ff ff           ja  0x1d
  73:   48 8d a5 00 00 00 00        lea rsp, [rbp]
  7a:   48 8d a5 00 00 00 00        lea rsp, [rbp]
  81:   5d                          pop rbp
  82:   c3                          ret

view this post on Zulip Yury Delendik (Jul 30 2020 at 14:20):

so at 1, you will need to change offset of CFA, and at 4 define CFA at rbp

view this post on Zulip Jack (Jul 30 2020 at 14:22):

Right, ok so that's what I expected. Is there anything else I'd need to do right now?

view this post on Zulip Yury Delendik (Jul 30 2020 at 14:23):

here is what cranelift does https://gist.github.com/yurydelendik/1dc5f78bb5edc67041100d7b3b837835#file-fib-frames-dump-L20-L24

fib.wat with cranelift. GitHub Gist: instantly share code, notes, and snippets.

view this post on Zulip Yury Delendik (Jul 30 2020 at 14:25):

BTW my lightbeam output is

0000000000000000 <__wasm_function_0>:
   0:   40 81 fa 02 00 00 00    rex cmp $0x2,%edx
   7:   40 b8 01 00 00 00       rex mov $0x1,%eax
   d:   0f 82 52 00 00 00       jb     65 <__wasm_function_0+0x65>
  13:   40 b8 01 00 00 00       rex mov $0x1,%eax
  19:   48 89 d1                mov    %rdx,%rcx
  1c:   40 81 c1 ff ff ff ff    rex add $0xffffffff,%ecx
  23:   40 52                   rex push %rdx
  25:   40 50                   rex push %rax
  27:   40 51                   rex push %rcx
  29:   48 8b 94 24 00 00 00    mov    0x0(%rsp),%rdx
  30:   00
  31:   e8 ca ff ff ff          callq  0 <__wasm_function_0>
  36:   40 03 84 24 08 00 00    rex add 0x8(%rsp),%eax
  3d:   00
  3e:   48 8b 8c 24 10 00 00    mov    0x10(%rsp),%rcx
  45:   00
  46:   40 81 c1 fe ff ff ff    rex add $0xfffffffe,%ecx
  4d:   40 81 f9 01 00 00 00    rex cmp $0x1,%ecx
  54:   48 89 ca                mov    %rcx,%rdx
  57:   48 8d a4 24 18 00 00    lea    0x18(%rsp),%rsp
  5e:   00
  5f:   0f 87 b4 ff ff ff       ja     19 <__wasm_function_0+0x19>
  65:   c3                      retq

view this post on Zulip Jack (Jul 30 2020 at 14:29):

So the upstream version of Lightbeam at bytecodealliance/wasmtime generates different code to the current version that I'm using. The main difference is that the upstream version generates the prelude and resets rsp by doing mov rsp, rbp, but that's not necessary. I might actually remove the prelude again, it doesn't look like it'd be too much more difficult to generate the CallFrameInstructions for the code that you've posted

view this post on Zulip Yury Delendik (Jul 30 2020 at 14:29):

in the case above CFA needs to be offset at least after 29 and adjusted at 31/36, but preferably after each push + registers saved (since there is no dedicated frame base)

view this post on Zulip Yury Delendik (Jul 30 2020 at 14:32):

so it you are getting rid off dedicated frame base (BP), than you will need to take care of maintaining proper CFA

view this post on Zulip Yury Delendik (Jul 30 2020 at 14:32):

notice that CIE says it is in SP, so if SP changes you need to have CfaOffset

view this post on Zulip Yury Delendik (Jul 30 2020 at 14:33):

/me hopes it makes sense

view this post on Zulip Yury Delendik (Jul 30 2020 at 19:43):

cc @Peter Huene just to see if Windows will need more arrangements

view this post on Zulip Jack (Jul 31 2020 at 09:19):

So now we've got an idea of how Lightbeam's side of this will work, how do you think we should go about allowing Wasmtime to consume this metadata?

view this post on Zulip Yury Delendik (Jul 31 2020 at 13:41):

Currently lightbeam creates Compilation just from the (code) buffer (at crates/environ/src/lightbeam.rs). It is marked with comment at https://github.com/bytecodealliance/wasmtime/blob/main/crates/environ/src/compilation.rs#L52 -- all generated UnwindInfo are consumed by Wasmtime if present in the CompiledFunction

Standalone JIT-style runtime for WebAssembly, using Cranelift - bytecodealliance/wasmtime

view this post on Zulip Yury Delendik (Jul 31 2020 at 14:17):

I recommend to move from_buffer logic to lightbeam.rs and just create Compilation/CompiledFunction there with UnwindInfo generated by the lightbeam.

view this post on Zulip Yury Delendik (Jul 31 2020 at 14:36):

to troubleshot you can use wasmtime wasm2obj -g ... -- it will create obj file that you can further inspect using objdump -d and dwarfdump -debug-frame

view this post on Zulip Yury Delendik (Aug 03 2020 at 15:48):

https://github.com/bytecodealliance/wasmtime/pull/2086 addresses removal of from_buffer

This commit refactors the internals of compilation in Wasmtime to change where results of individual function compilation are stored. Previously compilation resulted in many maps being returned, an...

view this post on Zulip Yury Delendik (Aug 20 2020 at 14:21):

Any progress on the subject? The https://github.com/bytecodealliance/wasmtime/pull/2117 landed, will it affect unwindinfo progress?

This commit extracts the two implementations of Compiler into two separate crates, wasmtime-cranelfit and wasmtime-lightbeam. The wasmtime-jit crate then depends on these two and instantiates them ...

view this post on Zulip Jack (Sep 09 2020 at 10:15):

So to keep everyone informed, I quit Parity and it's unlikely that I will continue working on the unwind info before my last day of work. Keep this chat open though, it's very possible that Michael or Dmitriy will work on it in the future.

view this post on Zulip Yury Delendik (Nov 06 2020 at 14:26):

Unwind data structures were made public at https://github.com/bytecodealliance/wasmtime/pull/2357 -- it can make life easier for the lightbeam

Prepares code for #2313 Make cranelift_codegen::isa::unwind::input public Move UnwindCode's common offset field out of the structure Make MachCompileResult::unwind_info more generic Record ini...

Last updated: Nov 22 2024 at 16:03 UTC