cfallin opened issue #3574:
In this comment on ISLE documentation, @avanhatt mentioned fuzzing as related to the
Context
trait that separates generated code from the Cranelift glue. This got me thinking that there is actually a nice way we could fuzz the ISLE-generated code independently.Specifically, we could write an alternate implementation of the
Context
that stubs out external constructors, and that implements all external extractors in terms of anarbitrary::Unstructured
state that it carries. As the pattern-matching makes queries about its input by calling external extractors, the context object could invent answers on the fly withArbitrary
implementations.This would allow us both to test the generated code to look for unexpected panics -- for example, if we have
unreachable!()
anywhere -- and to look for inefficiencies/timeouts, e.g. if there is an infinite recursion.There is some maintenance effort involved (separate implementation of each external etor/ctor that we add) but it might be worthwhile; thoughts?
alexcrichton labeled issue #3574:
In this comment on ISLE documentation, @avanhatt mentioned fuzzing as related to the
Context
trait that separates generated code from the Cranelift glue. This got me thinking that there is actually a nice way we could fuzz the ISLE-generated code independently.Specifically, we could write an alternate implementation of the
Context
that stubs out external constructors, and that implements all external extractors in terms of anarbitrary::Unstructured
state that it carries. As the pattern-matching makes queries about its input by calling external extractors, the context object could invent answers on the fly withArbitrary
implementations.This would allow us both to test the generated code to look for unexpected panics -- for example, if we have
unreachable!()
anywhere -- and to look for inefficiencies/timeouts, e.g. if there is an infinite recursion.There is some maintenance effort involved (separate implementation of each external etor/ctor that we add) but it might be worthwhile; thoughts?
github-actions[bot] commented on issue #3574:
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cfallin labeled issue #3574:
In this comment on ISLE documentation, @avanhatt mentioned fuzzing as related to the
Context
trait that separates generated code from the Cranelift glue. This got me thinking that there is actually a nice way we could fuzz the ISLE-generated code independently.Specifically, we could write an alternate implementation of the
Context
that stubs out external constructors, and that implements all external extractors in terms of anarbitrary::Unstructured
state that it carries. As the pattern-matching makes queries about its input by calling external extractors, the context object could invent answers on the fly withArbitrary
implementations.This would allow us both to test the generated code to look for unexpected panics -- for example, if we have
unreachable!()
anywhere -- and to look for inefficiencies/timeouts, e.g. if there is an infinite recursion.There is some maintenance effort involved (separate implementation of each external etor/ctor that we add) but it might be worthwhile; thoughts?
Last updated: Nov 22 2024 at 17:03 UTC