alexcrichton opened PR #3298 from arguments
to main
:
The fastest way to call a WebAssembly function with Wasmtime is to use
theTypedFunc
API and methods. This is only available to Rust code,
however, due to the usage of generics. The C API as a result is left to
only be able to useFunc::call
, which is quite slow today. While
Func::call
has a lot of reasons that it's slow, some major
contributors are:
Space must be allocated for the arguments/return values to call the
trampoline with. Thisu128
storage is allocated on all
Func::call
-based calls today.The function's type is loaded to typecheck the arguments, and this
requires taking an rwlock in theEngine
as well as cloning out the
FuncType
itself.For the C API the slice of inputs needs to be translated to a slice of
Val
, and the results are translated from a vector ofVal
back to a
vector ofwasmtime_val_t
.These two operations are particularly costly and the goal of this commit
is to solve these two issues. The solution implemented here is a new
structure, calledFuncStorage
, which can be created within anEngine
on a per-function-type basis. This storage is then used with a new API,
Func::call_with_storage
, which removes the first two slowdowns mentioned
above. EachFuncStorage
stores a copy of theFuncType
it's intended
to be used with. Additionally it stores an appropriately-sized
Vec<u128>
for storage of trampoline-encoded arguments.The final bullet above is solved with tweaks to the
Func::call_with_storage
API relative toFunc::call
where the
parameters/results are both iterators instead of slices.This new API is intended to be a "power user" API for the Rust crate,
but is expected to be more commonly used with the C API since it's such
a large performance improvement to calling wasm functions.Overall I'm not overly happy with this API. It solves a lot of the slow
wasmtime_func_call
problem, but the APIs added here are pretty
unfortunate I think. Ideally we could solve this issue with no
additional API surface area. For example the first bullet could be
solved with a solution along the lines of #3294 where vectors are stored
in aStore
and reused per-call. The third bullet could probably be
fixed with the same style and also changingFunc::call
to taking a
&mut [Val]
as an argument instead of returning a boxed slice. The
second bullet though is probably one of the harder ones to fix. Each
Func
could store it's fully-fleshed-outFuncType
, but that's a
relatively large impact and would also likely require changing
FuncType
to internally useArc<[WasmType]>
or similar. In any case
I'm hoping that this can help spur on some creativity for someone to
find a better solution to this issue.<!--
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alexcrichton updated PR #3298 from arguments
to main
.
alexcrichton updated PR #3298 from arguments
to main
.
alexcrichton closed without merge PR #3298.
Last updated: Nov 22 2024 at 16:03 UTC