Stream: git-wasmtime

Topic: wasmtime / PR #2366 MachInst lowering logic: allow effect...


view this post on Zulip Wasmtime GitHub notifications bot (Nov 05 2020 at 08:15):

cfallin opened PR #2366 from load-isel to main:

This PR updates the "coloring" scheme that accounts for side-effects in
the MachInst lowering logic. As a result, the new backends will now be
able to merge effectful operations (such as memory loads) into other
operations; previously, only the other way (pure ops merged into
effectful ops) was possible. This will allow, for example, a load+ALU-op
combination, as is common on x86. It should even allow a load + ALU-op +
store sequence to merge into one lowered instruction.

The scheme arose from many fruitful discussions with @julian-seward1
(thanks!); significant credit is due to him for the insights here.

The first insight is that given the right basic conditions, i.e. that
the root instruction is the only use of an effectful instruction's
result, all we need is that the "color" of the effectful instruction is
one less than the color of the current instruction. It's easier to
think about colors on the program points between instructions: if the
color coming out of the first (effectful def) instruction and in to
the second (effectful or effect-free use) instruction are the same, then
they can merge. Basically the color denotes a version of global state;
if the same, then no other effectful ops happened in the meantime.

The second insight is that we can keep state as we scan, tracking the
"current color", and update this when we sink (merge) an op. Hence
when we sink a load into another op, we effectively re-color every
instruction it moved over; this may allow further sinks.

Consider the example (and assume that we consider loads effectful in
order to conservatively ensure a strong memory model; otherwise, replace
with other effectful value-producing insts):

  v0 = load x
  v1 = load y
  v2 = add v0, 1
  v3 = add v1, 1

Scanning from bottom to top, we first see the add producing v3 and we
can sink the load producing v1 into it, producing a load + ALU-op
machine instruction. This is legal because v1 moves over only v2,
which is a pure instruction. Consider, though, v2: under a simple
scheme that has no other context, v0 could not sink to v2 because it
would move over v1, another load. But because we already sunk v1
down to v3, we are free to sink v0 to v2; the update of the
"current color" during the scan allows this.

This PR also cleans up the LowerCtx interface a bit at the same time:
whereas previously it always gave some subset of (constant, mergeable
inst, register) directly from LowerCtx::get_input(), it now returns
zero or more of (constant, mergable inst) from
LowerCtx::maybe_get_input_as_source_or_const(), and returns the
register only from LowerCtx::put_input_in_reg(). This removes the need
to explicitly denote uses of the register, so it's a little safer.

Note that this PR does not actually make use of the new ability to merge
loads into other ops; that will come in future PRs, especially to
optimize the x64 backend by using direct-memory operands.

Testing: existing filetests ensure the DCE-while-lowering and existing
merging pattern-matches continue to work; merging of effectful ops
will be verified in a subsequent PR with load+op pattern-matching.

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view this post on Zulip Wasmtime GitHub notifications bot (Nov 05 2020 at 08:15):

cfallin requested julian-seward1 for a review on PR #2366.

view this post on Zulip Wasmtime GitHub notifications bot (Nov 05 2020 at 08:16):

cfallin edited PR #2366 from load-isel to main:

This PR updates the "coloring" scheme that accounts for side-effects in
the MachInst lowering logic. As a result, the new backends will now be
able to merge effectful operations (such as memory loads) into other
operations; previously, only the other way (pure ops merged into
effectful ops) was possible. This will allow, for example, a load+ALU-op
combination, as is common on x86. It should even allow a load + ALU-op +
store sequence to merge into one lowered instruction.

The scheme arose from many fruitful discussions with @julian-seward1
(thanks!); significant credit is due to him for the insights here.

The first insight is that given the right basic conditions, i.e. that
the root instruction is the only use of an effectful instruction's
result, all we need is that the "color" of the effectful instruction is
one less than the color of the current instruction. It's easier to
think about colors on the program points between instructions: if the
color coming out of the first (effectful def) instruction and in to
the second (effectful or effect-free use) instruction are the same, then
they can merge. Basically the color denotes a version of global state;
if the same, then no other effectful ops happened in the meantime.

The second insight is that we can keep state as we scan, tracking the
"current color", and update this when we sink (merge) an op. Hence
when we sink a load into another op, we effectively re-color every
instruction it moved over; this may allow further sinks.

Consider the example (and assume that we consider loads effectful in
order to conservatively ensure a strong memory model; otherwise, replace
with other effectful value-producing insts):

  v0 = load x
  v1 = load y
  v2 = add v0, 1
  v3 = add v1, 1

Scanning from bottom to top, we first see the add producing v3 and we
can sink the load producing v1 into it, producing a load + ALU-op
machine instruction. This is legal because v1 moves over only v2,
which is a pure instruction. Consider, though, v2: under a simple
scheme that has no other context, v0 could not sink to v2 because it
would move over v1, another load. But because we already sunk v1
down to v3, we are free to sink v0 to v2; the update of the
"current color" during the scan allows this.

This PR also cleans up the LowerCtx interface a bit at the same time:
whereas previously it always gave some subset of (constant, mergeable
inst, register) directly from LowerCtx::get_input(), it now returns
zero or more of (constant, mergable inst) from
LowerCtx::maybe_get_input_as_source_or_const(), and returns the
register only from LowerCtx::put_input_in_reg(). This removes the need
to explicitly denote uses of the register, so it's a little safer.

Note that this PR does not actually make use of the new ability to merge
loads into other ops; that will come in future PRs, especially to
optimize the x64 backend by using direct-memory operands.

Testing: existing filetests ensure the DCE-while-lowering and existing
merging pattern-matches continue to work; merging of effectful ops
will be verified in a subsequent PR with load+op pattern-matching.

Fixes #2366

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view this post on Zulip Wasmtime GitHub notifications bot (Nov 05 2020 at 08:16):

cfallin edited PR #2366 from load-isel to main:

This PR updates the "coloring" scheme that accounts for side-effects in
the MachInst lowering logic. As a result, the new backends will now be
able to merge effectful operations (such as memory loads) into other
operations; previously, only the other way (pure ops merged into
effectful ops) was possible. This will allow, for example, a load+ALU-op
combination, as is common on x86. It should even allow a load + ALU-op +
store sequence to merge into one lowered instruction.

The scheme arose from many fruitful discussions with @julian-seward1
(thanks!); significant credit is due to him for the insights here.

The first insight is that given the right basic conditions, i.e. that
the root instruction is the only use of an effectful instruction's
result, all we need is that the "color" of the effectful instruction is
one less than the color of the current instruction. It's easier to
think about colors on the program points between instructions: if the
color coming out of the first (effectful def) instruction and in to
the second (effectful or effect-free use) instruction are the same, then
they can merge. Basically the color denotes a version of global state;
if the same, then no other effectful ops happened in the meantime.

The second insight is that we can keep state as we scan, tracking the
"current color", and update this when we sink (merge) an op. Hence
when we sink a load into another op, we effectively re-color every
instruction it moved over; this may allow further sinks.

Consider the example (and assume that we consider loads effectful in
order to conservatively ensure a strong memory model; otherwise, replace
with other effectful value-producing insts):

  v0 = load x
  v1 = load y
  v2 = add v0, 1
  v3 = add v1, 1

Scanning from bottom to top, we first see the add producing v3 and we
can sink the load producing v1 into it, producing a load + ALU-op
machine instruction. This is legal because v1 moves over only v2,
which is a pure instruction. Consider, though, v2: under a simple
scheme that has no other context, v0 could not sink to v2 because it
would move over v1, another load. But because we already sunk v1
down to v3, we are free to sink v0 to v2; the update of the
"current color" during the scan allows this.

This PR also cleans up the LowerCtx interface a bit at the same time:
whereas previously it always gave some subset of (constant, mergeable
inst, register) directly from LowerCtx::get_input(), it now returns
zero or more of (constant, mergable inst) from
LowerCtx::maybe_get_input_as_source_or_const(), and returns the
register only from LowerCtx::put_input_in_reg(). This removes the need
to explicitly denote uses of the register, so it's a little safer.

Note that this PR does not actually make use of the new ability to merge
loads into other ops; that will come in future PRs, especially to
optimize the x64 backend by using direct-memory operands.

Testing: existing filetests ensure the DCE-while-lowering and existing
merging pattern-matches continue to work; merging of effectful ops
will be verified in a subsequent PR with load+op pattern-matching.

Fixes #2340.

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view this post on Zulip Wasmtime GitHub notifications bot (Nov 07 2020 at 00:14):

cfallin updated PR #2366 from load-isel to main:

This PR updates the "coloring" scheme that accounts for side-effects in
the MachInst lowering logic. As a result, the new backends will now be
able to merge effectful operations (such as memory loads) into other
operations; previously, only the other way (pure ops merged into
effectful ops) was possible. This will allow, for example, a load+ALU-op
combination, as is common on x86. It should even allow a load + ALU-op +
store sequence to merge into one lowered instruction.

The scheme arose from many fruitful discussions with @julian-seward1
(thanks!); significant credit is due to him for the insights here.

The first insight is that given the right basic conditions, i.e. that
the root instruction is the only use of an effectful instruction's
result, all we need is that the "color" of the effectful instruction is
one less than the color of the current instruction. It's easier to
think about colors on the program points between instructions: if the
color coming out of the first (effectful def) instruction and in to
the second (effectful or effect-free use) instruction are the same, then
they can merge. Basically the color denotes a version of global state;
if the same, then no other effectful ops happened in the meantime.

The second insight is that we can keep state as we scan, tracking the
"current color", and update this when we sink (merge) an op. Hence
when we sink a load into another op, we effectively re-color every
instruction it moved over; this may allow further sinks.

Consider the example (and assume that we consider loads effectful in
order to conservatively ensure a strong memory model; otherwise, replace
with other effectful value-producing insts):

  v0 = load x
  v1 = load y
  v2 = add v0, 1
  v3 = add v1, 1

Scanning from bottom to top, we first see the add producing v3 and we
can sink the load producing v1 into it, producing a load + ALU-op
machine instruction. This is legal because v1 moves over only v2,
which is a pure instruction. Consider, though, v2: under a simple
scheme that has no other context, v0 could not sink to v2 because it
would move over v1, another load. But because we already sunk v1
down to v3, we are free to sink v0 to v2; the update of the
"current color" during the scan allows this.

This PR also cleans up the LowerCtx interface a bit at the same time:
whereas previously it always gave some subset of (constant, mergeable
inst, register) directly from LowerCtx::get_input(), it now returns
zero or more of (constant, mergable inst) from
LowerCtx::maybe_get_input_as_source_or_const(), and returns the
register only from LowerCtx::put_input_in_reg(). This removes the need
to explicitly denote uses of the register, so it's a little safer.

Note that this PR does not actually make use of the new ability to merge
loads into other ops; that will come in future PRs, especially to
optimize the x64 backend by using direct-memory operands.

Testing: existing filetests ensure the DCE-while-lowering and existing
merging pattern-matches continue to work; merging of effectful ops
will be verified in a subsequent PR with load+op pattern-matching.

Fixes #2340.

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view this post on Zulip Wasmtime GitHub notifications bot (Nov 07 2020 at 00:17):

cfallin updated PR #2366 from load-isel to main:

This PR updates the "coloring" scheme that accounts for side-effects in
the MachInst lowering logic. As a result, the new backends will now be
able to merge effectful operations (such as memory loads) into other
operations; previously, only the other way (pure ops merged into
effectful ops) was possible. This will allow, for example, a load+ALU-op
combination, as is common on x86. It should even allow a load + ALU-op +
store sequence to merge into one lowered instruction.

The scheme arose from many fruitful discussions with @julian-seward1
(thanks!); significant credit is due to him for the insights here.

The first insight is that given the right basic conditions, i.e. that
the root instruction is the only use of an effectful instruction's
result, all we need is that the "color" of the effectful instruction is
one less than the color of the current instruction. It's easier to
think about colors on the program points between instructions: if the
color coming out of the first (effectful def) instruction and in to
the second (effectful or effect-free use) instruction are the same, then
they can merge. Basically the color denotes a version of global state;
if the same, then no other effectful ops happened in the meantime.

The second insight is that we can keep state as we scan, tracking the
"current color", and update this when we sink (merge) an op. Hence
when we sink a load into another op, we effectively re-color every
instruction it moved over; this may allow further sinks.

Consider the example (and assume that we consider loads effectful in
order to conservatively ensure a strong memory model; otherwise, replace
with other effectful value-producing insts):

  v0 = load x
  v1 = load y
  v2 = add v0, 1
  v3 = add v1, 1

Scanning from bottom to top, we first see the add producing v3 and we
can sink the load producing v1 into it, producing a load + ALU-op
machine instruction. This is legal because v1 moves over only v2,
which is a pure instruction. Consider, though, v2: under a simple
scheme that has no other context, v0 could not sink to v2 because it
would move over v1, another load. But because we already sunk v1
down to v3, we are free to sink v0 to v2; the update of the
"current color" during the scan allows this.

This PR also cleans up the LowerCtx interface a bit at the same time:
whereas previously it always gave some subset of (constant, mergeable
inst, register) directly from LowerCtx::get_input(), it now returns
zero or more of (constant, mergable inst) from
LowerCtx::maybe_get_input_as_source_or_const(), and returns the
register only from LowerCtx::put_input_in_reg(). This removes the need
to explicitly denote uses of the register, so it's a little safer.

Note that this PR does not actually make use of the new ability to merge
loads into other ops; that will come in future PRs, especially to
optimize the x64 backend by using direct-memory operands.

Testing: existing filetests ensure the DCE-while-lowering and existing
merging pattern-matches continue to work; merging of effectful ops
will be verified in a subsequent PR with load+op pattern-matching.

Fixes #2340.

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view this post on Zulip Wasmtime GitHub notifications bot (Nov 07 2020 at 00:25):

cfallin updated PR #2366 from load-isel to main:

This PR updates the "coloring" scheme that accounts for side-effects in
the MachInst lowering logic. As a result, the new backends will now be
able to merge effectful operations (such as memory loads) into other
operations; previously, only the other way (pure ops merged into
effectful ops) was possible. This will allow, for example, a load+ALU-op
combination, as is common on x86. It should even allow a load + ALU-op +
store sequence to merge into one lowered instruction.

The scheme arose from many fruitful discussions with @julian-seward1
(thanks!); significant credit is due to him for the insights here.

The first insight is that given the right basic conditions, i.e. that
the root instruction is the only use of an effectful instruction's
result, all we need is that the "color" of the effectful instruction is
one less than the color of the current instruction. It's easier to
think about colors on the program points between instructions: if the
color coming out of the first (effectful def) instruction and in to
the second (effectful or effect-free use) instruction are the same, then
they can merge. Basically the color denotes a version of global state;
if the same, then no other effectful ops happened in the meantime.

The second insight is that we can keep state as we scan, tracking the
"current color", and update this when we sink (merge) an op. Hence
when we sink a load into another op, we effectively re-color every
instruction it moved over; this may allow further sinks.

Consider the example (and assume that we consider loads effectful in
order to conservatively ensure a strong memory model; otherwise, replace
with other effectful value-producing insts):

  v0 = load x
  v1 = load y
  v2 = add v0, 1
  v3 = add v1, 1

Scanning from bottom to top, we first see the add producing v3 and we
can sink the load producing v1 into it, producing a load + ALU-op
machine instruction. This is legal because v1 moves over only v2,
which is a pure instruction. Consider, though, v2: under a simple
scheme that has no other context, v0 could not sink to v2 because it
would move over v1, another load. But because we already sunk v1
down to v3, we are free to sink v0 to v2; the update of the
"current color" during the scan allows this.

This PR also cleans up the LowerCtx interface a bit at the same time:
whereas previously it always gave some subset of (constant, mergeable
inst, register) directly from LowerCtx::get_input(), it now returns
zero or more of (constant, mergable inst) from
LowerCtx::maybe_get_input_as_source_or_const(), and returns the
register only from LowerCtx::put_input_in_reg(). This removes the need
to explicitly denote uses of the register, so it's a little safer.

Note that this PR does not actually make use of the new ability to merge
loads into other ops; that will come in future PRs, especially to
optimize the x64 backend by using direct-memory operands.

Testing: existing filetests ensure the DCE-while-lowering and existing
merging pattern-matches continue to work; merging of effectful ops
will be verified in a subsequent PR with load+op pattern-matching.

Fixes #2340.

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view this post on Zulip Wasmtime GitHub notifications bot (Nov 09 2020 at 18:30):

cfallin updated PR #2366 from load-isel to main:

This PR updates the "coloring" scheme that accounts for side-effects in
the MachInst lowering logic. As a result, the new backends will now be
able to merge effectful operations (such as memory loads) into other
operations; previously, only the other way (pure ops merged into
effectful ops) was possible. This will allow, for example, a load+ALU-op
combination, as is common on x86. It should even allow a load + ALU-op +
store sequence to merge into one lowered instruction.

The scheme arose from many fruitful discussions with @julian-seward1
(thanks!); significant credit is due to him for the insights here.

The first insight is that given the right basic conditions, i.e. that
the root instruction is the only use of an effectful instruction's
result, all we need is that the "color" of the effectful instruction is
one less than the color of the current instruction. It's easier to
think about colors on the program points between instructions: if the
color coming out of the first (effectful def) instruction and in to
the second (effectful or effect-free use) instruction are the same, then
they can merge. Basically the color denotes a version of global state;
if the same, then no other effectful ops happened in the meantime.

The second insight is that we can keep state as we scan, tracking the
"current color", and update this when we sink (merge) an op. Hence
when we sink a load into another op, we effectively re-color every
instruction it moved over; this may allow further sinks.

Consider the example (and assume that we consider loads effectful in
order to conservatively ensure a strong memory model; otherwise, replace
with other effectful value-producing insts):

  v0 = load x
  v1 = load y
  v2 = add v0, 1
  v3 = add v1, 1

Scanning from bottom to top, we first see the add producing v3 and we
can sink the load producing v1 into it, producing a load + ALU-op
machine instruction. This is legal because v1 moves over only v2,
which is a pure instruction. Consider, though, v2: under a simple
scheme that has no other context, v0 could not sink to v2 because it
would move over v1, another load. But because we already sunk v1
down to v3, we are free to sink v0 to v2; the update of the
"current color" during the scan allows this.

This PR also cleans up the LowerCtx interface a bit at the same time:
whereas previously it always gave some subset of (constant, mergeable
inst, register) directly from LowerCtx::get_input(), it now returns
zero or more of (constant, mergable inst) from
LowerCtx::maybe_get_input_as_source_or_const(), and returns the
register only from LowerCtx::put_input_in_reg(). This removes the need
to explicitly denote uses of the register, so it's a little safer.

Note that this PR does not actually make use of the new ability to merge
loads into other ops; that will come in future PRs, especially to
optimize the x64 backend by using direct-memory operands.

Testing: existing filetests ensure the DCE-while-lowering and existing
merging pattern-matches continue to work; merging of effectful ops
will be verified in a subsequent PR with load+op pattern-matching.

Fixes #2340.

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view this post on Zulip Wasmtime GitHub notifications bot (Nov 10 2020 at 00:54):

cfallin updated PR #2366 from load-isel to main:

This PR updates the "coloring" scheme that accounts for side-effects in
the MachInst lowering logic. As a result, the new backends will now be
able to merge effectful operations (such as memory loads) into other
operations; previously, only the other way (pure ops merged into
effectful ops) was possible. This will allow, for example, a load+ALU-op
combination, as is common on x86. It should even allow a load + ALU-op +
store sequence to merge into one lowered instruction.

The scheme arose from many fruitful discussions with @julian-seward1
(thanks!); significant credit is due to him for the insights here.

The first insight is that given the right basic conditions, i.e. that
the root instruction is the only use of an effectful instruction's
result, all we need is that the "color" of the effectful instruction is
one less than the color of the current instruction. It's easier to
think about colors on the program points between instructions: if the
color coming out of the first (effectful def) instruction and in to
the second (effectful or effect-free use) instruction are the same, then
they can merge. Basically the color denotes a version of global state;
if the same, then no other effectful ops happened in the meantime.

The second insight is that we can keep state as we scan, tracking the
"current color", and update this when we sink (merge) an op. Hence
when we sink a load into another op, we effectively re-color every
instruction it moved over; this may allow further sinks.

Consider the example (and assume that we consider loads effectful in
order to conservatively ensure a strong memory model; otherwise, replace
with other effectful value-producing insts):

  v0 = load x
  v1 = load y
  v2 = add v0, 1
  v3 = add v1, 1

Scanning from bottom to top, we first see the add producing v3 and we
can sink the load producing v1 into it, producing a load + ALU-op
machine instruction. This is legal because v1 moves over only v2,
which is a pure instruction. Consider, though, v2: under a simple
scheme that has no other context, v0 could not sink to v2 because it
would move over v1, another load. But because we already sunk v1
down to v3, we are free to sink v0 to v2; the update of the
"current color" during the scan allows this.

This PR also cleans up the LowerCtx interface a bit at the same time:
whereas previously it always gave some subset of (constant, mergeable
inst, register) directly from LowerCtx::get_input(), it now returns
zero or more of (constant, mergable inst) from
LowerCtx::maybe_get_input_as_source_or_const(), and returns the
register only from LowerCtx::put_input_in_reg(). This removes the need
to explicitly denote uses of the register, so it's a little safer.

Note that this PR does not actually make use of the new ability to merge
loads into other ops; that will come in future PRs, especially to
optimize the x64 backend by using direct-memory operands.

Testing: existing filetests ensure the DCE-while-lowering and existing
merging pattern-matches continue to work; merging of effectful ops
will be verified in a subsequent PR with load+op pattern-matching.

Fixes #2340.

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view this post on Zulip Wasmtime GitHub notifications bot (Nov 10 2020 at 01:55):

cfallin updated PR #2366 from load-isel to main:

This PR updates the "coloring" scheme that accounts for side-effects in
the MachInst lowering logic. As a result, the new backends will now be
able to merge effectful operations (such as memory loads) into other
operations; previously, only the other way (pure ops merged into
effectful ops) was possible. This will allow, for example, a load+ALU-op
combination, as is common on x86. It should even allow a load + ALU-op +
store sequence to merge into one lowered instruction.

The scheme arose from many fruitful discussions with @julian-seward1
(thanks!); significant credit is due to him for the insights here.

The first insight is that given the right basic conditions, i.e. that
the root instruction is the only use of an effectful instruction's
result, all we need is that the "color" of the effectful instruction is
one less than the color of the current instruction. It's easier to
think about colors on the program points between instructions: if the
color coming out of the first (effectful def) instruction and in to
the second (effectful or effect-free use) instruction are the same, then
they can merge. Basically the color denotes a version of global state;
if the same, then no other effectful ops happened in the meantime.

The second insight is that we can keep state as we scan, tracking the
"current color", and update this when we sink (merge) an op. Hence
when we sink a load into another op, we effectively re-color every
instruction it moved over; this may allow further sinks.

Consider the example (and assume that we consider loads effectful in
order to conservatively ensure a strong memory model; otherwise, replace
with other effectful value-producing insts):

  v0 = load x
  v1 = load y
  v2 = add v0, 1
  v3 = add v1, 1

Scanning from bottom to top, we first see the add producing v3 and we
can sink the load producing v1 into it, producing a load + ALU-op
machine instruction. This is legal because v1 moves over only v2,
which is a pure instruction. Consider, though, v2: under a simple
scheme that has no other context, v0 could not sink to v2 because it
would move over v1, another load. But because we already sunk v1
down to v3, we are free to sink v0 to v2; the update of the
"current color" during the scan allows this.

This PR also cleans up the LowerCtx interface a bit at the same time:
whereas previously it always gave some subset of (constant, mergeable
inst, register) directly from LowerCtx::get_input(), it now returns
zero or more of (constant, mergable inst) from
LowerCtx::maybe_get_input_as_source_or_const(), and returns the
register only from LowerCtx::put_input_in_reg(). This removes the need
to explicitly denote uses of the register, so it's a little safer.

Note that this PR does not actually make use of the new ability to merge
loads into other ops; that will come in future PRs, especially to
optimize the x64 backend by using direct-memory operands.

Testing: existing filetests ensure the DCE-while-lowering and existing
merging pattern-matches continue to work; merging of effectful ops
will be verified in a subsequent PR with load+op pattern-matching.

Fixes #2340.

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view this post on Zulip Wasmtime GitHub notifications bot (Nov 11 2020 at 01:06):

cfallin updated PR #2366 from load-isel to main:

This PR updates the "coloring" scheme that accounts for side-effects in
the MachInst lowering logic. As a result, the new backends will now be
able to merge effectful operations (such as memory loads) into other
operations; previously, only the other way (pure ops merged into
effectful ops) was possible. This will allow, for example, a load+ALU-op
combination, as is common on x86. It should even allow a load + ALU-op +
store sequence to merge into one lowered instruction.

The scheme arose from many fruitful discussions with @julian-seward1
(thanks!); significant credit is due to him for the insights here.

The first insight is that given the right basic conditions, i.e. that
the root instruction is the only use of an effectful instruction's
result, all we need is that the "color" of the effectful instruction is
one less than the color of the current instruction. It's easier to
think about colors on the program points between instructions: if the
color coming out of the first (effectful def) instruction and in to
the second (effectful or effect-free use) instruction are the same, then
they can merge. Basically the color denotes a version of global state;
if the same, then no other effectful ops happened in the meantime.

The second insight is that we can keep state as we scan, tracking the
"current color", and update this when we sink (merge) an op. Hence
when we sink a load into another op, we effectively re-color every
instruction it moved over; this may allow further sinks.

Consider the example (and assume that we consider loads effectful in
order to conservatively ensure a strong memory model; otherwise, replace
with other effectful value-producing insts):

  v0 = load x
  v1 = load y
  v2 = add v0, 1
  v3 = add v1, 1

Scanning from bottom to top, we first see the add producing v3 and we
can sink the load producing v1 into it, producing a load + ALU-op
machine instruction. This is legal because v1 moves over only v2,
which is a pure instruction. Consider, though, v2: under a simple
scheme that has no other context, v0 could not sink to v2 because it
would move over v1, another load. But because we already sunk v1
down to v3, we are free to sink v0 to v2; the update of the
"current color" during the scan allows this.

This PR also cleans up the LowerCtx interface a bit at the same time:
whereas previously it always gave some subset of (constant, mergeable
inst, register) directly from LowerCtx::get_input(), it now returns
zero or more of (constant, mergable inst) from
LowerCtx::maybe_get_input_as_source_or_const(), and returns the
register only from LowerCtx::put_input_in_reg(). This removes the need
to explicitly denote uses of the register, so it's a little safer.

Note that this PR does not actually make use of the new ability to merge
loads into other ops; that will come in future PRs, especially to
optimize the x64 backend by using direct-memory operands.

Testing: existing filetests ensure the DCE-while-lowering and existing
merging pattern-matches continue to work; merging of effectful ops
will be verified in a subsequent PR with load+op pattern-matching.

Fixes #2340.

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view this post on Zulip Wasmtime GitHub notifications bot (Nov 12 2020 at 00:26):

cfallin requested fitzgen and julian-seward1 for a review on PR #2366.

view this post on Zulip Wasmtime GitHub notifications bot (Nov 16 2020 at 18:59):

fitzgen submitted PR Review.

view this post on Zulip Wasmtime GitHub notifications bot (Nov 16 2020 at 18:59):

fitzgen submitted PR Review.

view this post on Zulip Wasmtime GitHub notifications bot (Nov 16 2020 at 18:59):

fitzgen created PR Review Comment:

I feel like this could use a new name now: NonRegInput?

view this post on Zulip Wasmtime GitHub notifications bot (Nov 16 2020 at 18:59):

fitzgen created PR Review Comment:

nitpick: it seems worth pulling this out into an is_inst_sunk helper method to clarify the meaning of this code without being forced to look at the details of the data structures and representation

view this post on Zulip Wasmtime GitHub notifications bot (Nov 16 2020 at 18:59):

fitzgen created PR Review Comment:

doc nitpick for clarity:

    /// Put the `idx`th input into a register and return the assigned register.

view this post on Zulip Wasmtime GitHub notifications bot (Nov 16 2020 at 18:59):

fitzgen created PR Review Comment:

Can inst and constant ever both be Some? If not, then I think it makes more sense to define this as an enum NonRegInput and then methods that create this would return Option<NonRegInput> and use None instead of returning a struct that has empty components.

view this post on Zulip Wasmtime GitHub notifications bot (Nov 16 2020 at 18:59):

fitzgen created PR Review Comment:

ditto for this bit. maybe we could have a is_result_needed helper

view this post on Zulip Wasmtime GitHub notifications bot (Nov 16 2020 at 18:59):

fitzgen created PR Review Comment:

Returning Option would also make it so the naming could be a little more natural here, since the "maybe" would become redundant, and this could be named fn get_input_as_non_reg(...) -> Option<NonRegInput> {...} which I think reads a lot better.

view this post on Zulip Wasmtime GitHub notifications bot (Nov 16 2020 at 22:50):

cfallin submitted PR Review.

view this post on Zulip Wasmtime GitHub notifications bot (Nov 16 2020 at 22:50):

cfallin created PR Review Comment:

The inst and constant fields can actually both be Some, and in fact some of the matching code relies on this -- it matches on the opcode implied by inst where one of the options is Iconst. In other words when we know a constant value for the input it's because we know its source instruction, and that source instruction is iconst/fconst/etc. Otherwise I agree this would have been a good simplification!

view this post on Zulip Wasmtime GitHub notifications bot (Nov 16 2020 at 22:51):

cfallin submitted PR Review.

view this post on Zulip Wasmtime GitHub notifications bot (Nov 16 2020 at 22:51):

cfallin created PR Review Comment:

I decided to remove maybe_ as the returned struct is composed of Options, so it's semantically pretty clear what's going on in any case.

view this post on Zulip Wasmtime GitHub notifications bot (Nov 16 2020 at 22:51):

cfallin updated PR #2366 from load-isel to main:

This PR updates the "coloring" scheme that accounts for side-effects in
the MachInst lowering logic. As a result, the new backends will now be
able to merge effectful operations (such as memory loads) into other
operations; previously, only the other way (pure ops merged into
effectful ops) was possible. This will allow, for example, a load+ALU-op
combination, as is common on x86. It should even allow a load + ALU-op +
store sequence to merge into one lowered instruction.

The scheme arose from many fruitful discussions with @julian-seward1
(thanks!); significant credit is due to him for the insights here.

The first insight is that given the right basic conditions, i.e. that
the root instruction is the only use of an effectful instruction's
result, all we need is that the "color" of the effectful instruction is
one less than the color of the current instruction. It's easier to
think about colors on the program points between instructions: if the
color coming out of the first (effectful def) instruction and in to
the second (effectful or effect-free use) instruction are the same, then
they can merge. Basically the color denotes a version of global state;
if the same, then no other effectful ops happened in the meantime.

The second insight is that we can keep state as we scan, tracking the
"current color", and update this when we sink (merge) an op. Hence
when we sink a load into another op, we effectively re-color every
instruction it moved over; this may allow further sinks.

Consider the example (and assume that we consider loads effectful in
order to conservatively ensure a strong memory model; otherwise, replace
with other effectful value-producing insts):

  v0 = load x
  v1 = load y
  v2 = add v0, 1
  v3 = add v1, 1

Scanning from bottom to top, we first see the add producing v3 and we
can sink the load producing v1 into it, producing a load + ALU-op
machine instruction. This is legal because v1 moves over only v2,
which is a pure instruction. Consider, though, v2: under a simple
scheme that has no other context, v0 could not sink to v2 because it
would move over v1, another load. But because we already sunk v1
down to v3, we are free to sink v0 to v2; the update of the
"current color" during the scan allows this.

This PR also cleans up the LowerCtx interface a bit at the same time:
whereas previously it always gave some subset of (constant, mergeable
inst, register) directly from LowerCtx::get_input(), it now returns
zero or more of (constant, mergable inst) from
LowerCtx::maybe_get_input_as_source_or_const(), and returns the
register only from LowerCtx::put_input_in_reg(). This removes the need
to explicitly denote uses of the register, so it's a little safer.

Note that this PR does not actually make use of the new ability to merge
loads into other ops; that will come in future PRs, especially to
optimize the x64 backend by using direct-memory operands.

Testing: existing filetests ensure the DCE-while-lowering and existing
merging pattern-matches continue to work; merging of effectful ops
will be verified in a subsequent PR with load+op pattern-matching.

Fixes #2340.

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the PR.

Please ensure all communication adheres to the code of conduct.
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view this post on Zulip Wasmtime GitHub notifications bot (Nov 16 2020 at 22:51):

cfallin submitted PR Review.

view this post on Zulip Wasmtime GitHub notifications bot (Nov 16 2020 at 22:51):

cfallin created PR Review Comment:

Done.

view this post on Zulip Wasmtime GitHub notifications bot (Nov 16 2020 at 22:51):

cfallin created PR Review Comment:

Done, thanks!

view this post on Zulip Wasmtime GitHub notifications bot (Nov 16 2020 at 22:51):

cfallin submitted PR Review.

view this post on Zulip Wasmtime GitHub notifications bot (Nov 16 2020 at 22:52):

cfallin submitted PR Review.

view this post on Zulip Wasmtime GitHub notifications bot (Nov 16 2020 at 22:52):

cfallin created PR Review Comment:

I like that name better, agreed.

view this post on Zulip Wasmtime GitHub notifications bot (Nov 16 2020 at 22:52):

cfallin updated PR #2366 from load-isel to main:

This PR updates the "coloring" scheme that accounts for side-effects in
the MachInst lowering logic. As a result, the new backends will now be
able to merge effectful operations (such as memory loads) into other
operations; previously, only the other way (pure ops merged into
effectful ops) was possible. This will allow, for example, a load+ALU-op
combination, as is common on x86. It should even allow a load + ALU-op +
store sequence to merge into one lowered instruction.

The scheme arose from many fruitful discussions with @julian-seward1
(thanks!); significant credit is due to him for the insights here.

The first insight is that given the right basic conditions, i.e. that
the root instruction is the only use of an effectful instruction's
result, all we need is that the "color" of the effectful instruction is
one less than the color of the current instruction. It's easier to
think about colors on the program points between instructions: if the
color coming out of the first (effectful def) instruction and in to
the second (effectful or effect-free use) instruction are the same, then
they can merge. Basically the color denotes a version of global state;
if the same, then no other effectful ops happened in the meantime.

The second insight is that we can keep state as we scan, tracking the
"current color", and update this when we sink (merge) an op. Hence
when we sink a load into another op, we effectively re-color every
instruction it moved over; this may allow further sinks.

Consider the example (and assume that we consider loads effectful in
order to conservatively ensure a strong memory model; otherwise, replace
with other effectful value-producing insts):

  v0 = load x
  v1 = load y
  v2 = add v0, 1
  v3 = add v1, 1

Scanning from bottom to top, we first see the add producing v3 and we
can sink the load producing v1 into it, producing a load + ALU-op
machine instruction. This is legal because v1 moves over only v2,
which is a pure instruction. Consider, though, v2: under a simple
scheme that has no other context, v0 could not sink to v2 because it
would move over v1, another load. But because we already sunk v1
down to v3, we are free to sink v0 to v2; the update of the
"current color" during the scan allows this.

This PR also cleans up the LowerCtx interface a bit at the same time:
whereas previously it always gave some subset of (constant, mergeable
inst, register) directly from LowerCtx::get_input(), it now returns
zero or more of (constant, mergable inst) from
LowerCtx::maybe_get_input_as_source_or_const(), and returns the
register only from LowerCtx::put_input_in_reg(). This removes the need
to explicitly denote uses of the register, so it's a little safer.

Note that this PR does not actually make use of the new ability to merge
loads into other ops; that will come in future PRs, especially to
optimize the x64 backend by using direct-memory operands.

Testing: existing filetests ensure the DCE-while-lowering and existing
merging pattern-matches continue to work; merging of effectful ops
will be verified in a subsequent PR with load+op pattern-matching.

Fixes #2340.

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view this post on Zulip Wasmtime GitHub notifications bot (Nov 16 2020 at 22:53):

cfallin submitted PR Review.

view this post on Zulip Wasmtime GitHub notifications bot (Nov 16 2020 at 22:53):

cfallin created PR Review Comment:

Done.

view this post on Zulip Wasmtime GitHub notifications bot (Nov 16 2020 at 22:53):

cfallin updated PR #2366 from load-isel to main:

This PR updates the "coloring" scheme that accounts for side-effects in
the MachInst lowering logic. As a result, the new backends will now be
able to merge effectful operations (such as memory loads) into other
operations; previously, only the other way (pure ops merged into
effectful ops) was possible. This will allow, for example, a load+ALU-op
combination, as is common on x86. It should even allow a load + ALU-op +
store sequence to merge into one lowered instruction.

The scheme arose from many fruitful discussions with @julian-seward1
(thanks!); significant credit is due to him for the insights here.

The first insight is that given the right basic conditions, i.e. that
the root instruction is the only use of an effectful instruction's
result, all we need is that the "color" of the effectful instruction is
one less than the color of the current instruction. It's easier to
think about colors on the program points between instructions: if the
color coming out of the first (effectful def) instruction and in to
the second (effectful or effect-free use) instruction are the same, then
they can merge. Basically the color denotes a version of global state;
if the same, then no other effectful ops happened in the meantime.

The second insight is that we can keep state as we scan, tracking the
"current color", and update this when we sink (merge) an op. Hence
when we sink a load into another op, we effectively re-color every
instruction it moved over; this may allow further sinks.

Consider the example (and assume that we consider loads effectful in
order to conservatively ensure a strong memory model; otherwise, replace
with other effectful value-producing insts):

  v0 = load x
  v1 = load y
  v2 = add v0, 1
  v3 = add v1, 1

Scanning from bottom to top, we first see the add producing v3 and we
can sink the load producing v1 into it, producing a load + ALU-op
machine instruction. This is legal because v1 moves over only v2,
which is a pure instruction. Consider, though, v2: under a simple
scheme that has no other context, v0 could not sink to v2 because it
would move over v1, another load. But because we already sunk v1
down to v3, we are free to sink v0 to v2; the update of the
"current color" during the scan allows this.

This PR also cleans up the LowerCtx interface a bit at the same time:
whereas previously it always gave some subset of (constant, mergeable
inst, register) directly from LowerCtx::get_input(), it now returns
zero or more of (constant, mergable inst) from
LowerCtx::maybe_get_input_as_source_or_const(), and returns the
register only from LowerCtx::put_input_in_reg(). This removes the need
to explicitly denote uses of the register, so it's a little safer.

Note that this PR does not actually make use of the new ability to merge
loads into other ops; that will come in future PRs, especially to
optimize the x64 backend by using direct-memory operands.

Testing: existing filetests ensure the DCE-while-lowering and existing
merging pattern-matches continue to work; merging of effectful ops
will be verified in a subsequent PR with load+op pattern-matching.

Fixes #2340.

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view this post on Zulip Wasmtime GitHub notifications bot (Nov 16 2020 at 23:31):

cfallin merged PR #2366.


Last updated: Nov 22 2024 at 17:03 UTC