akirilov-arm opened PR #2188 from doom3
to main
:
Add various missing SIMD bits into the AArch64 backend and improve the code for stack pointer manipulation.
Now it is possible to compile a SIMD-enabled build of Doom 3 (the D3wasm port).
cfallin submitted PR Review.
cfallin merged PR #2188.
Last updated: Nov 22 2024 at 16:03 UTC