7Hazard labeled Issue #2211:
Using the C API, defining imports with the Linker do not work properly. When attempting to instantiate the module in question, it errors with the following:
unknown import: `env::Test` has not been defined
This is how the module is attempted to be instantiated:
wasm_trap_t* trap = nullptr; wasm_instance_t* instance = nullptr; wasm_engine_t* engine = wasm_engine_new(); wasm_store_t* store = wasm_store_new(engine); wasmtime_linker_t* linker = wasmtime_linker_new(store); // Read wasm file wasm_byte_vec_t wasm; std::ifstream file("wasmtest.wasm", std::ios::binary | std::ios::ate); if(!file.good()) { std::cout << "File wasmtest.wasm bad" << std::endl; return 1; } auto filesize = file.tellg(); file.seekg(0, std::ios::beg); wasm_byte_vec_new_uninitialized(&wasm, filesize); if(!file.read(wasm.data, filesize)) { std::cout << "Could not read file" << std::endl; return 1; } // Compile module wasm_module_t* module = nullptr; error = wasmtime_module_new(engine, &wasm, &module); if (error != nullptr) { logWasmError("Failed to compile module", error, nullptr); return 1; } wasm_byte_vec_delete(&wasm); // MAKE IMPORTS { auto import = [](const wasm_val_t args[], wasm_val_t results[])->wasm_trap_t*{ printf("Hello world"); return nullptr; }; wasm_valtype_vec_t types; wasm_valtype_vec_new_uninitialized(&types, 0); wasm_functype_t *type = wasm_functype_new(&types, &types); auto function = wasm_func_new(store, type, import); auto extern_ = wasm_func_as_extern(function); wasm_name_t module; wasm_name_new_from_string(&module, "env"); wasm_name_t func; wasm_name_new_from_string(&func, "Test"); wasmtime_linker_define(linker, &module, &func, extern_); wasm_name_delete(&func); } // INSTANTIATE MODULE error = wasmtime_linker_instantiate(linker, module, &instance, &trap); if (error || trap) { logWasmError("Failed to instantiate module", error, trap); return 1; }
This is the module that is being attempted to be loaded (compiled with clang):
extern "C" void Test(); extern "C" void main() { Test(); }
The imports in the wat looks like this:
(type $t0 (func)) (type $t1 (func (param i32) (result i32))) (import "env" "Test" (func $Test (type $t0)))
This was tested on Windows 10, using the C API build from https://github.com/bytecodealliance/wasmtime/releases/tag/v0.19.0.
7Hazard opened Issue #2211:
Using the C API, defining imports with the Linker do not work properly. When attempting to instantiate the module in question, it errors with the following:
unknown import: `env::Test` has not been defined
This is how the module is attempted to be instantiated:
wasm_trap_t* trap = nullptr; wasm_instance_t* instance = nullptr; wasm_engine_t* engine = wasm_engine_new(); wasm_store_t* store = wasm_store_new(engine); wasmtime_linker_t* linker = wasmtime_linker_new(store); // Read wasm file wasm_byte_vec_t wasm; std::ifstream file("wasmtest.wasm", std::ios::binary | std::ios::ate); if(!file.good()) { std::cout << "File wasmtest.wasm bad" << std::endl; return 1; } auto filesize = file.tellg(); file.seekg(0, std::ios::beg); wasm_byte_vec_new_uninitialized(&wasm, filesize); if(!file.read(wasm.data, filesize)) { std::cout << "Could not read file" << std::endl; return 1; } // Compile module wasm_module_t* module = nullptr; error = wasmtime_module_new(engine, &wasm, &module); if (error != nullptr) { logWasmError("Failed to compile module", error, nullptr); return 1; } wasm_byte_vec_delete(&wasm); // MAKE IMPORTS { auto import = [](const wasm_val_t args[], wasm_val_t results[])->wasm_trap_t*{ printf("Hello world"); return nullptr; }; wasm_valtype_vec_t types; wasm_valtype_vec_new_uninitialized(&types, 0); wasm_functype_t *type = wasm_functype_new(&types, &types); auto function = wasm_func_new(store, type, import); auto extern_ = wasm_func_as_extern(function); wasm_name_t module; wasm_name_new_from_string(&module, "env"); wasm_name_t func; wasm_name_new_from_string(&func, "Test"); wasmtime_linker_define(linker, &module, &func, extern_); wasm_name_delete(&func); } // INSTANTIATE MODULE error = wasmtime_linker_instantiate(linker, module, &instance, &trap); if (error || trap) { logWasmError("Failed to instantiate module", error, trap); return 1; }
This is the module that is being attempted to be loaded (compiled with clang):
extern "C" void Test(); extern "C" void main() { Test(); }
The imports in the wat looks like this:
(type $t0 (func)) (type $t1 (func (param i32) (result i32))) (import "env" "Test" (func $Test (type $t0)))
This was tested on Windows 10, using the C API build from https://github.com/bytecodealliance/wasmtime/releases/tag/v0.19.0.
7Hazard edited Issue #2211:
Using the C API, defining imports with the Linker do not work properly. When attempting to instantiate the module in question, it errors with the following:
unknown import: `env::Test` has not been defined
This is how the module is attempted to be instantiated:
wasm_trap_t* trap = nullptr; wasm_instance_t* instance = nullptr; wasm_engine_t* engine = wasm_engine_new(); wasm_store_t* store = wasm_store_new(engine); wasmtime_linker_t* linker = wasmtime_linker_new(store); // Read wasm file wasm_byte_vec_t wasm; std::ifstream file("wasmtest.wasm", std::ios::binary | std::ios::ate); if(!file.good()) { std::cout << "File wasmtest.wasm bad" << std::endl; return 1; } auto filesize = file.tellg(); file.seekg(0, std::ios::beg); wasm_byte_vec_new_uninitialized(&wasm, filesize); if(!file.read(wasm.data, filesize)) { std::cout << "Could not read file" << std::endl; return 1; } // Compile module wasm_module_t* module = nullptr; error = wasmtime_module_new(engine, &wasm, &module); if (error != nullptr) { logWasmError("Failed to compile module", error, nullptr); return 1; } wasm_byte_vec_delete(&wasm); // MAKE IMPORTS { auto import = [](const wasm_val_t args[], wasm_val_t results[])->wasm_trap_t*{ printf("Hello world"); return nullptr; }; wasm_valtype_vec_t types; wasm_valtype_vec_new_uninitialized(&types, 0); wasm_functype_t *type = wasm_functype_new(&types, &types); auto function = wasm_func_new(store, type, import); auto extern_ = wasm_func_as_extern(function); wasm_name_t module; wasm_name_new_from_string(&module, "env"); wasm_name_t func; wasm_name_new_from_string(&func, "Test"); wasmtime_linker_define(linker, &module, &func, extern_); wasm_name_delete(&func); } // INSTANTIATE MODULE error = wasmtime_linker_instantiate(linker, module, &instance, &trap); if (error || trap) { logWasmError("Failed to instantiate module", error, trap); return 1; }
This is the module that is being attempted to be loaded (compiled with clang):
extern "C" void Test(); extern "C" void main() { Test(); }
The imports in the wat looks like this:
(type $t0 (func)) (import "env" "Test" (func $Test (type $t0)))
This was tested on Windows 10, using the C API build from https://github.com/bytecodealliance/wasmtime/releases/tag/v0.19.0.
alexcrichton commented on Issue #2211:
Thanks for the report! The issue here is somewhat subtle and unfortunate. The
wasm_name_new_from_string
function will have the length of the name including the terminating nul character, but thewasmtime_linker_define
API does not expect the nul character to be included, so the name you're defining is actually("env\u{0}", "Test\u{0}")
, which isn't what you want here.
7Hazard commented on Issue #2211:
I see, indeed it was very subtle. However wouldn't this be a defect for
wasm_name_new_from_string
as an API function? I'm not sure if there are other purposes forwasm_name_new_from_string
andwasm_name_t
.
alexcrichton commented on Issue #2211:
I believe the upstream API was adjusted in https://github.com/WebAssembly/wasm-c-api/pull/151, and we haven't pulled in that update yet.
Dakror commented on Issue #2211:
Could this be addressed? The fix of pulling upstream should be trivial, no?
peterhuene assigned Issue #2211:
Using the C API, defining imports with the Linker do not work properly. When attempting to instantiate the module in question, it errors with the following:
unknown import: `env::Test` has not been defined
This is how the module is attempted to be instantiated:
wasm_trap_t* trap = nullptr; wasm_instance_t* instance = nullptr; wasm_engine_t* engine = wasm_engine_new(); wasm_store_t* store = wasm_store_new(engine); wasmtime_linker_t* linker = wasmtime_linker_new(store); // Read wasm file wasm_byte_vec_t wasm; std::ifstream file("wasmtest.wasm", std::ios::binary | std::ios::ate); if(!file.good()) { std::cout << "File wasmtest.wasm bad" << std::endl; return 1; } auto filesize = file.tellg(); file.seekg(0, std::ios::beg); wasm_byte_vec_new_uninitialized(&wasm, filesize); if(!file.read(wasm.data, filesize)) { std::cout << "Could not read file" << std::endl; return 1; } // Compile module wasm_module_t* module = nullptr; error = wasmtime_module_new(engine, &wasm, &module); if (error != nullptr) { logWasmError("Failed to compile module", error, nullptr); return 1; } wasm_byte_vec_delete(&wasm); // MAKE IMPORTS { auto import = [](const wasm_val_t args[], wasm_val_t results[])->wasm_trap_t*{ printf("Hello world"); return nullptr; }; wasm_valtype_vec_t types; wasm_valtype_vec_new_uninitialized(&types, 0); wasm_functype_t *type = wasm_functype_new(&types, &types); auto function = wasm_func_new(store, type, import); auto extern_ = wasm_func_as_extern(function); wasm_name_t module; wasm_name_new_from_string(&module, "env"); wasm_name_t func; wasm_name_new_from_string(&func, "Test"); wasmtime_linker_define(linker, &module, &func, extern_); wasm_name_delete(&func); } // INSTANTIATE MODULE error = wasmtime_linker_instantiate(linker, module, &instance, &trap); if (error || trap) { logWasmError("Failed to instantiate module", error, trap); return 1; }
This is the module that is being attempted to be loaded (compiled with clang):
extern "C" void Test(); extern "C" void main() { Test(); }
The imports in the wat looks like this:
(type $t0 (func)) (import "env" "Test" (func $Test (type $t0)))
This was tested on Windows 10, using the C API build from https://github.com/bytecodealliance/wasmtime/releases/tag/v0.19.0.
peterhuene commented on Issue #2211:
We should be able to update the Wasmtime C API to fix this now. I'll try to get a fix up tomorrow.
You should be able to work around the issue using
wasm_name_new
with the current implementation, if needed.
alexcrichton closed Issue #2211 (assigned to peterhuene):
Using the C API, defining imports with the Linker do not work properly. When attempting to instantiate the module in question, it errors with the following:
unknown import: `env::Test` has not been defined
This is how the module is attempted to be instantiated:
wasm_trap_t* trap = nullptr; wasm_instance_t* instance = nullptr; wasm_engine_t* engine = wasm_engine_new(); wasm_store_t* store = wasm_store_new(engine); wasmtime_linker_t* linker = wasmtime_linker_new(store); // Read wasm file wasm_byte_vec_t wasm; std::ifstream file("wasmtest.wasm", std::ios::binary | std::ios::ate); if(!file.good()) { std::cout << "File wasmtest.wasm bad" << std::endl; return 1; } auto filesize = file.tellg(); file.seekg(0, std::ios::beg); wasm_byte_vec_new_uninitialized(&wasm, filesize); if(!file.read(wasm.data, filesize)) { std::cout << "Could not read file" << std::endl; return 1; } // Compile module wasm_module_t* module = nullptr; error = wasmtime_module_new(engine, &wasm, &module); if (error != nullptr) { logWasmError("Failed to compile module", error, nullptr); return 1; } wasm_byte_vec_delete(&wasm); // MAKE IMPORTS { auto import = [](const wasm_val_t args[], wasm_val_t results[])->wasm_trap_t*{ printf("Hello world"); return nullptr; }; wasm_valtype_vec_t types; wasm_valtype_vec_new_uninitialized(&types, 0); wasm_functype_t *type = wasm_functype_new(&types, &types); auto function = wasm_func_new(store, type, import); auto extern_ = wasm_func_as_extern(function); wasm_name_t module; wasm_name_new_from_string(&module, "env"); wasm_name_t func; wasm_name_new_from_string(&func, "Test"); wasmtime_linker_define(linker, &module, &func, extern_); wasm_name_delete(&func); } // INSTANTIATE MODULE error = wasmtime_linker_instantiate(linker, module, &instance, &trap); if (error || trap) { logWasmError("Failed to instantiate module", error, trap); return 1; }
This is the module that is being attempted to be loaded (compiled with clang):
extern "C" void Test(); extern "C" void main() { Test(); }
The imports in the wat looks like this:
(type $t0 (func)) (import "env" "Test" (func $Test (type $t0)))
This was tested on Windows 10, using the C API build from https://github.com/bytecodealliance/wasmtime/releases/tag/v0.19.0.
Last updated: Nov 22 2024 at 16:03 UTC