Was looking at fixing the TODO left by @Badeend in the UDP implementation for checking permissions that datagram streams are actually allowed to connect to the remote address. However, to know which addresses we're allowed to connect with we need access to the network
resource, but I don't believe we every have access to network
at any point in creating datagram streams. Am I missing something or is this a bug in the udp wit interface?
Unless I'm missing something, that appears to be a bug. Each outgoing-datagram can have an ip-socket-address to be sent to, but there's no network argument on the send
.
Every UDP socket need to be bound to a network+local address using bind
before you can call any stream-related method.
Ah, and then all outgoing-datagrams are associated with that network? That makes sense.
Yup
But can't you change the upstream address?
stream: func(remote-address: option<ip-socket-address>)-> result<tuple<incoming-datagram-stream, outgoing-datagram-stream>, error-code>;
The local address is bound exactly once, indeed. But the socket can be used to send&receive to/from many remote addresses
And wouldn't those remote addresses need to be validated against the network?
Yes. That's what the TODO comments are for
So I guess you need to find a way to smuggle the network reference into the datagram streams
Ok :-) so we're back to my original question. In order to check against the network, we need a handle to the network
resource which we never have when creating a stream.
Ok so it's not a bug in the wit - we should be able to do the smuggling. The issue is that we're implementing HostUdpSocket
on T: WasiView
so there's not really any place for us to stick that reference currently.
Not directly at the moment, no. So the bind
implementation needs to be altered to that it remembers the network reference the socket was bound to
I'm not sure what the right solution could be since it seems like we want HostUdpSocket
to be implemented on anything that implements WasiView
, and it doesn't seem like we want to alter WasiView
to learn how to store network
resource handles.
Could (should) you store it using WasiView::table_mut()
?
(not sure how that would work; just a drive-by comment :)
Well the handle is in the table already, but we don't have a handle to it .
There's two options for this I think, one is to make a udp socket a "child" resource of the network which means you couldn't destroy the network until after you destroyed the udp socket. Then you'd be able to store Resource<Network>
in the UDP socket representation. I wouldn't advise this due to the runtime semantics of child handles.
Alternatively the Network
structure could have an Arc
internally and when the UDP socket is bound/created it clones that Arc
and then stores it internally
FYI: https://github.com/bytecodealliance/wasmtime/pull/7648
Last updated: Nov 22 2024 at 16:03 UTC